The 2015/2016 school year was the year of the tablet for the first grade pupils of Primary School Trnjanska. As part of the SCOLLAm project, the pupils got to know both the InForm application as well as the various Augmented Reality (AR) modules. But let’s start from the beginning...
In late November 2016 we started with a series of gamification experiments in our test elementary school Trnjanska. The mathematics „adder game widget”. The experiments included three different implementations of leaderboard, a typical game element used in gamification (besides points and badges). In the first experiment, a typical leaderboard was implemented, second experiment included the progress bar, while the third experiment had a scoreboard - leaderboard minimized to only two contestants (class versus a virtual opponent - computer virus).
The first set of experiments with mobile computer supported collaborative learning (mCSCL) in the SCOLLAm project were conducted between December 2016 and February 2017 in Trnjanska elementary school. A series of experiments was conducted with the math lessons co-designed with the teachers in the 1st and 2nd primary school grades, where each exercise included 5-10 problems to be solved by groups of students.